In the past decade, these short, oftentimes-independent games have managed to start finding a much larger audience. And then there was Untitled Goose Game, which became the sort of thing you felt the urge to immediately sit down and show folks around you, regardless of their experience with video games. A Short Hike is a beautiful PC walkabout that I truly hope finds a home and a larger audience on consoles. The recently launched Apple Arcade featured wonderful experiences like Sayonara Wild Hearts and Assemble with Care that only strengthened Shakespeare’s claim that brevity is the soul of wit. Not necessarily master or earn every single trophy or achievement, but finish to the point of feeling a pure sense of accomplishment. But the wonderful thing about our medium is that it’s so much more than any one thing, which is why I hold “single-sitting games” in the same high regard as the aforementioned odysseys.Ģ019 was a fantastic year for games you could pick up, learn, and complete all in a single sitting. It’s the closest thing we have to dog-earing your way through a thousand-page book or experiencing the full arc of a television series like The Wire, Twin Peaks, or Lost. Immersing yourself in the systems, mechanics, and rules of a game as you slowly chip away at it, letting the story and atmosphere unfold around you for hours upon end is something that’s intrinsic to video games. 2020 looks to be no different, with lengthy adventures like Cyberpunk 2077, Final Fantasy VII Remake, The Last of Us: Part II, and Animal Crossing: New Horizons all primed to devour our free time. Some of the best memories I have of this past generation include putting dozens, if not hundreds of hours into games like Persona 5, Breath of the Wild, Red Dead Redemption 2, and Death Stranding. Let’s get this out of the way right off the bat - I love long video games.
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